Dice Roller › Monsters › Ancient Green Dragon
Roll the Ancient Green Dragon
Roll hit points (23d20 + 161)
Initiative +1
Roll a full turn (3 attacks)
Rend
To hit +15
2d8 + 3d6 + 8
Poison Breath
DC 22 CON
22d6
Recharge 5–6
Press a roll button. The dice land here.
Stat block
Type Gargantuan dragon, lawful evil Armor Class 21 Hit Points 402 (23d20 + 161) Speed 40 ft., fly 80 ft., swim 40 ft. Challenge 22 (41,000 XP), proficiency +7 Immunities poison Condition immunities Poisoned Senses darkvision 120 ft., blindsight 60 ft., passive perception 27 Languages Common, Draconic
Ancient Green Dragon odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
Ancient Green Dragon hit points
The stat block uses the average, 402. Rolled, 23d20 + 161 lands anywhere from 184 to 621.
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Roll 23d20 + 161 on its own with the d20 roller , or weigh it up on the dice calculator .
Traits Amphibious. The dragon can breathe air and water.
Legendary Resistance. If the dragon fails a saving throw, it can choose to succeed instead.
Actions Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Mind Spike (level 5 version).
Rend. Melee Attack Roll: +15, reach 15 ft. Hit: 17 (2d8 + 8 ) Slashing damage plus 10 (3d6 ) Poison damage.
Poison Breath. Constitution Saving Throw: DC 22, each creature in a 90-foot Cone. Failure: 77 (22d6 ) Poison damage. Success: Half damage.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21):
Legendary actions Mind Invasion. The dragon uses Spellcasting to cast Mind Spike (level 5 version).
Noxious Miasma. Constitution Saving Throw: DC 21, each creature in a 30-foot-radius Sphere centered on a point the dragon can see within 90 feet. Failure: 17 (5d6 ) Poison damage, and the target takes a −2 penalty to AC until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd . The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License . The averages, odds and tables are ours.