
Giant Ape
Huge beast · CR 7 · 2,900 XP
12 AC · 168 HP
Roll the Giant Ape
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Stat block
- Type
- Huge beast, unaligned
- Armor Class
- 12
- Hit Points
- 168 (16d12 + 64)
- Speed
- 40 ft., climb 40 ft.
- Challenge
- 7 (2,900 XP), proficiency +3
- Senses
- passive perception 14
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 | 14 | 18 | 5 | 12 | 7 |
Giant Ape odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Fist (+9) | 90% 21.1 dmg | 80% 18.8 dmg | 75% 17.7 dmg | 70% 16.6 dmg | 60% 14.3 dmg | 50% 12.1 dmg |
| Full turn (2 attacks) | 42.2 dmg | 37.7 dmg | 35.4 dmg | 33.2 dmg | 28.7 dmg | 24.2 dmg |
Giant Ape hit points
The stat block uses the average, 168. Rolled, 16d12 + 64 lands anywhere from 80 to 256.
| Hit points | Chance |
|---|---|
| 124 or more | >99% |
| 168 or more | 51% |
| 212 or more | <1% |
| 238 or more | <1% |
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 () Bludgeoning damage.
Boulder Toss. The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 () Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Bonus actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.
Other CR 7 monsters
Oni
Shield Guardian
Stone Giant
Young Black Dragon
Young Copper Dragon
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.