
Mammoth
Huge beast · CR 6 · 2,300 XP
13 AC · 126 HP
Roll the Mammoth
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Stat block
- Type
- Huge beast, unaligned
- Armor Class
- 13
- Hit Points
- 126 (11d12 + 55)
- Speed
- 50 ft.
- Challenge
- 6 (2,300 XP), proficiency +3
- Senses
- passive perception 10
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 24 | 9 | 21 | 3 | 11 | 6 |
Mammoth odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Gore (+10) | 95% 17.7 dmg | 85% 15.8 dmg | 80% 15 dmg | 75% 14.1 dmg | 65% 12.3 dmg | 55% 10.5 dmg |
| Full turn (2 attacks) | 35.3 dmg | 31.7 dmg | 29.9 dmg | 28.1 dmg | 24.5 dmg | 20.9 dmg |
Mammoth hit points
The stat block uses the average, 126. Rolled, 11d12 + 55 lands anywhere from 66 to 187.
| Hit points | Chance |
|---|---|
| 96 or more | >99% |
| 127 or more | 50% |
| 157 or more | <1% |
| 175 or more | <1% |
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 () Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus actions
Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 () Bludgeoning damage. Success: Half damage.
Other CR 6 monsters
Chimera
Drider
Invisible Stalker
Mage
Medusa
Pirate Captain
Vrock
Wyvern
Young Brass Dragon
Young White Dragon
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.