Blindness/Deafness

2nd-level transmutation

Spell details

Level
2nd-level
School
Transmutation
Casting time
Action
Range
120 feet
Components
V
Duration
1 minute
Classes
Bard, Cleric, Sorcerer, Wizard
Save
Constitution

Rules text

One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

At higher levels. You can target one additional creature for each spell slot level above 2.

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.