Enthrall
2nd-level enchantment
Spell details
- Level
- 2nd-level
- School
- Enchantment
- Casting time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Concentration, up to 1 minute
- Classes
- Bard, Warlock
- Save
- Wisdom
Rules text
You weave a distracting string of words, causing creatures of your choice that you can see within range to make a Wisdom saving throw. Any creature you or your companions are fighting automatically succeeds on this save. On a failed save, a target has a -10 penalty to Wisdom (Perception) checks and Passive Perception until the spell ends.
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.