Mass Healing Word
3rd-level abjuration · 2d4 healing, average 5
5 average healing · 2–8
Roll Mass Healing Word
Press a roll button. The dice land here.
Spell details
- Level
- 3rd-level
- School
- Abjuration
- Casting time
- Bonus Action
- Range
- 60 feet
- Components
- V
- Duration
- Instantaneous
- Classes
- Bard, Cleric
Mass Healing Word healing by level
| Cast at | Dice | Average | Range |
|---|---|---|---|
| 3rd slot | 5 | 2–8 | |
| 4th slot | 7.5 | 3–12 | |
| 5th slot | 10 | 4–16 | |
| 6th slot | 12.5 | 5–20 | |
| 7th slot | 15 | 6–24 | |
| 8th slot | 17.5 | 7–28 | |
| 9th slot | 20 | 8–32 |
The odds of 2d4
| Total | Chance |
|---|---|
| 4 or more | 81% |
| 5 or more | 63% |
| 7 or more | 19% |
Rules text
Up to six creatures of your choice that you can see within range regain Hit Points equal to plus your spellcasting ability modifier.
At higher levels. The healing increases by for each spell slot level above 3.
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.