Sorcerous Burst

Cantrip evocation · 1d8 roll, average 4.5

4.5 average roll · 1–8

Roll Sorcerous Burst

Press a roll button. The dice land here.

Spell details

Level
Cantrip
School
Evocation
Casting time
Action
Range
120 feet Component: V, S
Components
Duration
Instantaneous
Classes
Sorcerer
Attack
Ranged spell attack

Sorcerous Burst damage by level

Character levelDiceAverageRangeCritical
Level 1–44.51–89
Level 5–1092–1618
Level 11–1613.53–2427
Level 17+184–3236

The odds of 1d8

1: 12.50%2: 12.50%3: 12.50%4: 12.50%5: 12.50%6: 12.50%7: 12.50%8: 12.50%
1chance of each total for 1d88
TotalChance
3 or more75%
5 or more50%
6 or more38%
7 or more25%

Rules text

You cast sorcerous energy at one creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes damage of a type you choose: Acid, Cold, Fire, Lightning, Poison, Psychic, or Thunder.

If you roll an 8 on a d8 for this spell, you can roll another d8, and add it to the damage. When you cast this spell, the maximum number of these d8s you can add to the spell's damage equals your spellcasting ability modifier.

Cantrip Upgrade. The damage increases by when you reach levels 5 (), 11 (), and 17 ().

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.