Water Breathing

3rd-level transmutation

Spell details

Level
3rd-level
School
Transmutation
Casting time
Action or ritual
Range
30 feet
Components
V, S, M (a short reed)
Duration
24 hours
Classes
Druid, Ranger, Sorcerer, Wizard

Rules text

This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.