Dragon's Breath
2nd-level transmutation · 3d6 roll, average 10.5
10.5 average roll · 3–18
Roll Dragon's Breath
Press a roll button. The dice land here.
Spell details
- Level
- 2nd-level
- School
- Transmutation
- Casting time
- Bonus Action
- Range
- Touch
- Components
- V, S, M (a hot pepper)
- Duration
- Concentration, up to 1 minute
- Classes
- Sorcerer, Wizard
- Save
- Dexterity (half on success)
Dragon's Breath damage by level
| Cast at | Dice | Average | Range | On a save |
|---|---|---|---|---|
| 2nd slot | 10.5 | 3–18 | 5 | |
| 3rd slot | 14 | 4–24 | 6.8 | |
| 4th slot | 17.5 | 5–30 | 8.5 | |
| 5th slot | 21 | 6–36 | 10.3 | |
| 6th slot | 24.5 | 7–42 | 12 | |
| 7th slot | 28 | 8–48 | 13.8 | |
| 8th slot | 31.5 | 9–54 | 15.5 | |
| 9th slot | 35 | 10–60 | 17.2 |
“On a save” is the average of half each roll, rounded down, as the rules do it.
The odds of 3d6
| Total | Chance |
|---|---|
| 7 or more | 91% |
| 11 or more | 50% |
| 14 or more | 16% |
| 17 or more | 2% |
Rules text
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking damage of the chosen type on a failed save or half as much damage on a successful one. Using a Higher-Level Spell Slot. The damage increases by for each spell slot level above 2.
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.