Fire Bolt

Cantrip evocation · 1d10 Fire damage, average 5.5

5.5 average Fire damage · 1–10

Roll Fire Bolt

Press a roll button. The dice land here.

Spell details

Level
Cantrip
School
Evocation
Casting time
Action
Range
120 feet
Components
V, S
Duration
Instantaneous
Classes
Sorcerer, Wizard
Attack
Ranged spell attack

Fire Bolt damage by level

Character levelDiceAverageRangeCritical
Level 1–45.51–1011
Level 5–10112–2022
Level 11–1616.53–3033
Level 17+224–4044

The odds of 1d10

1: 10.00%2: 10.00%3: 10.00%4: 10.00%5: 10.00%6: 10.00%7: 10.00%8: 10.00%9: 10.00%10: 10.00%
1chance of each total for 1d1010
TotalChance
3 or more80%
6 or more50%
8 or more30%
9 or more20%

Rules text

You hurl a mote of fire at a creature or an object within range. Make a ranged spell attack against the target. On a hit, the target takes Fire damage. A flammable object hit by this spell starts burning if it isn't being worn or carried.

Cantrip Upgrade. The damage increases by when you reach levels 5 (), 11 (), and 17 ().

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.