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DnD Dice Roller › Dice

Roll a d10

Heavy weapons, the two favourite damage cantrips, and half of every percentile roll.

Where the d10 shows up

  • Weapons. Heavy crossbow, glaive, halberd and pike deal 1d10, and so do the longsword, battleaxe and warhammer used two-handed.
  • Cantrips. Fire Bolt and Eldritch Blast both deal 1d10, which is why they get cast every single turn.
  • Hit dice. Fighters, paladins and rangers roll a d10 per level, or take the fixed 6.
  • Percentile rolls. Two d10s make a d100: one for the tens, one for the units.

Why the 0 means 10

A d10 is numbered 0 to 9 so that a pair of them can read 00 to 99 for percentile rolls. On its own, the 0 counts as 10. The roller above does that for you and draws the die exactly as it is marked.

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