
Berserker
Medium or small humanoid · CR 2 · 450 XP
13 AC · 67 HP
Roll the Berserker
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Stat block
- Type
- Medium or small humanoid, neutral
- Armor Class
- 13
- Hit Points
- 67 (9d8 + 27)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP), proficiency +2
- Senses
- passive perception 10
- Languages
- Common
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 12 | 17 | 9 | 11 | 9 |
Berserker odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Greataxe (+5) | 70% 7 dmg | 60% 6 dmg | 55% 5.6 dmg | 50% 5.1 dmg | 40% 4.1 dmg | 30% 3.2 dmg |
Berserker hit points
The stat block uses the average, 67. Rolled, 9d8 + 27 lands anywhere from 36 to 99.
| Hit points | Chance |
|---|---|
| 52 or more | 99% |
| 68 or more | 50% |
| 83 or more | 1% |
| 93 or more | <1% |
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 () Slashing damage.
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This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.