
Cultist Fanatic
Medium or small humanoid · CR 2 · 450 XP
13 AC · 44 HP
Roll the Cultist Fanatic
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Stat block
- Type
- Medium or small humanoid, neutral
- Armor Class
- 13
- Hit Points
- 44 (8d8 + 8)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP), proficiency +2
- Senses
- passive perception 12
- Languages
- Common
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 | 14 | 12 | 10 | 14 | 13 |
Cultist Fanatic odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Pact Blade (+4) | 65% 9.4 dmg | 55% 8 dmg | 50% 7.3 dmg | 45% 6.7 dmg | 35% 5.3 dmg | 25% 4 dmg |
Cultist Fanatic hit points
The stat block uses the average, 44. Rolled, 8d8 + 8 lands anywhere from 16 to 72.
| Hit points | Chance |
|---|---|
| 30 or more | 99% |
| 44 or more | 53% |
| 58 or more | 2% |
| 66 or more | <1% |
Actions
Pact Blade. Melee Attack Roll: +4, reach 5 ft. Hit: 6 () Slashing damage plus 7 () Necrotic damage.
Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks):
Bonus actions
Spiritual Weapon. The cultist casts the Spiritual Weapon spell, using the same spellcasting ability as Spellcasting.
Other CR 2 monsters
Allosaurus
Animated Rug of Smothering
Ankheg
Awakened Tree
Azer Sentinel
Bandit Captain
Berserker
Black Dragon Wyrmling
Bronze Dragon Wyrmling
Centaur Trooper
Druid
Ettercap
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.