Elk

Elk

Large beast · CR 1/4 · 50 XP

10 AC · 11 HP

Roll the Elk

Ram

Press a roll button. The dice land here.

Stat block

Type
Large beast, unaligned
Armor Class
10
Hit Points
11 (2d10)
Speed
50 ft.
Challenge
1/4 (50 XP), proficiency +2
Senses
darkvision 60 ft., passive perception 12
Languages
None
STRDEXCONINTWISCHA
16
10
11
2
10
6

Elk odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Ram (+5)70%
7.4 dmg
60%
6.4 dmg
55%
5.9 dmg
50%
5.4 dmg
40%
4.4 dmg
30%
3.4 dmg

Elk hit points

The stat block uses the average, 11. Rolled, 2d10 lands anywhere from 2 to 20.

2: 1.00%3: 2.00%4: 3.00%5: 4.00%6: 5.00%7: 6.00%8: 7.00%9: 8.00%10: 9.00%11: 10.00%12: 9.00%13: 8.00%14: 7.00%15: 6.00%16: 5.00%17: 4.00%18: 3.00%19: 2.00%20: 1.00%
2chance of each total for 2d1020
Hit pointsChance
7 or more85%
11 or more55%
16 or more15%
18 or more6%

Actions

Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 () Bludgeoning damage. If the target is a Large or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 () Bludgeoning damage and has the Prone condition.

Other CR 1/4 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.