
Panther
Medium beast · CR 1/4 · 50 XP
13 AC · 13 HP
Roll the Panther
Press a roll button. The dice land here.
Stat block
- Type
- Medium beast, unaligned
- Armor Class
- 13
- Hit Points
- 13 (3d8)
- Speed
- 50 ft., climb 40 ft.
- Challenge
- 1/4 (50 XP), proficiency +2
- Senses
- darkvision 60 ft., passive perception 14
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 | 16 | 10 | 3 | 14 | 7 |
Panther odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Rend (+5) | 70% 4.7 dmg | 60% 4.1 dmg | 55% 3.8 dmg | 50% 3.4 dmg | 40% 2.8 dmg | 30% 2.1 dmg |
Panther hit points
The stat block uses the average, 13. Rolled, 3d8 lands anywhere from 3 to 24.
| Hit points | Chance |
|---|---|
| 8 or more | 93% |
| 14 or more | 50% |
| 19 or more | 11% |
| 22 or more | 2% |
Actions
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 6 () Slashing damage.
Bonus actions
Nimble Escape. The panther takes the Disengage or Hide action.
Other CR 1/4 monsters
Animated Flying Sword
Axe Beak
Blink Dog
Boar
Constrictor Snake
Draft Horse
Dretch
Elk
Giant Badger
Giant Bat
Giant Centipede
Giant Frog
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.