
Pirate
Medium or small humanoid · CR 1 · 200 XP
14 AC · 33 HP
Roll the Pirate
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Stat block
- Type
- Medium or small humanoid, neutral
- Armor Class
- 14
- Hit Points
- 33 (6d8 + 6)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP), proficiency +2
- Senses
- passive perception 11
- Languages
- Common plus one other language
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 | 16 | 12 | 8 | 12 | 14 |
Pirate odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Dagger (+5) | 70% 4 dmg | 60% 3.4 dmg | 55% 3.2 dmg | 50% 2.9 dmg | 40% 2.3 dmg | 30% 1.8 dmg |
| Full turn (2 attacks) | 7.9 dmg | 6.8 dmg | 6.3 dmg | 5.8 dmg | 4.7 dmg | 3.6 dmg |
Pirate hit points
The stat block uses the average, 33. Rolled, 6d8 + 6 lands anywhere from 12 to 54.
| Hit points | Chance |
|---|---|
| 23 or more | 97% |
| 33 or more | 53% |
| 44 or more | 3% |
| 50 or more | <1% |
Actions
Multiattack. The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Dagger. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 5 () Piercing damage.
Enthralling Panache. Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate’s next turn.
Other CR 1 monsters
Animated Armor
Brass Dragon Wyrmling
Brown Bear
Bugbear Warrior
Copper Dragon Wyrmling
Death Dog
Dire Wolf
Dryad
Ghoul
Giant Eagle
Giant Hyena
Giant Octopus
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.