
Quasit
Tiny fiend · CR 1 · 200 XP
13 AC · 25 HP
Roll the Quasit
Press a roll button. The dice land here.
Stat block
- Type
- Tiny fiend, chaotic evil
- Armor Class
- 13
- Hit Points
- 25 (10d4)
- Speed
- 40 ft.
- Challenge
- 1 (200 XP), proficiency +2
- Resistances
- cold, fire, lightning
- Immunities
- poison
- Condition immunities
- Poisoned
- Senses
- darkvision 120 ft., passive perception 10
- Languages
- Abyssal, Common
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 | 17 | 10 | 7 | 10 | 10 |
Quasit odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Rend (+5) | 70% 4 dmg | 60% 3.4 dmg | 55% 3.2 dmg | 50% 2.9 dmg | 40% 2.3 dmg | 30% 1.8 dmg |
Quasit hit points
The stat block uses the average, 25. Rolled, 10d4 lands anywhere from 10 to 40.
| Hit points | Chance |
|---|---|
| 18 or more | 98% |
| 25 or more | 56% |
| 33 or more | 2% |
| 37 or more | <1% |
Traits
Magic Resistance. The quasit has Advantage on saving throws against spells and other magical effects.
Actions
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 5 () Slashing damage, and the target has the Poisoned condition until the start of the quasit’s next turn.
Invisibility. The quasit casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
Scare. Wisdom Saving Throw: DC 10, one creature within 20 feet. Failure: The target has the Frightened condition. At the end of each of its turns, the target repeats the save, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Shape-Shift. The quasit shape-shifts to resemble a bat (Speed 10 ft., Fly 40 ft.), a centipede (40 ft., Climb 40 ft.), or a toad (40 ft., Swim 40 ft.), or it returns to its true form. Its game statistics are the same in each form, except for its Speed. Any equipment it is wearing or carrying isn’t transformed.
Other CR 1 monsters
Animated Armor
Brass Dragon Wyrmling
Brown Bear
Bugbear Warrior
Copper Dragon Wyrmling
Death Dog
Dire Wolf
Dryad
Ghoul
Giant Eagle
Giant Hyena
Giant Octopus
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.