Spy

Spy

Medium or small humanoid · CR 1 · 200 XP

12 AC · 27 HP

Roll the Spy

Shortsword
Hand Crossbow

Press a roll button. The dice land here.

Stat block

Type
Medium or small humanoid, neutral
Armor Class
12
Hit Points
27 (6d8)
Speed
30 ft., climb 30 ft.
Challenge
1 (200 XP), proficiency +2
Senses
passive perception 16
Languages
Common plus one other language
STRDEXCONINTWISCHA
10
15
10
12
14
16

Spy odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Shortsword (+4)65%
8.7 dmg
55%
7.4 dmg
50%
6.8 dmg
45%
6.2 dmg
35%
4.9 dmg
25%
3.7 dmg
Hand Crossbow (+4)65%
8.7 dmg
55%
7.4 dmg
50%
6.8 dmg
45%
6.2 dmg
35%
4.9 dmg
25%
3.7 dmg

Spy hit points

The stat block uses the average, 27. Rolled, 6d8 lands anywhere from 6 to 48.

6: 0.00%7: 0.00%8: 0.01%9: 0.02%10: 0.05%11: 0.10%12: 0.18%13: 0.30%14: 0.49%15: 0.75%16: 1.10%17: 1.54%18: 2.07%19: 2.69%20: 3.38%21: 4.10%22: 4.82%23: 5.50%24: 6.08%25: 6.54%26: 6.83%27: 6.92%28: 6.83%29: 6.54%30: 6.08%31: 5.50%32: 4.82%33: 4.10%34: 3.38%35: 2.69%36: 2.07%37: 1.54%38: 1.10%39: 0.75%40: 0.49%41: 0.30%42: 0.18%43: 0.10%44: 0.05%45: 0.02%46: 0.01%47: 0.00%48: 0.00%
6chance of each total for 6d848
Hit pointsChance
17 or more97%
27 or more53%
38 or more3%
44 or more<1%

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 () Piercing damage plus 7 () Poison damage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 () Piercing damage plus 7 () Poison damage.

Bonus actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.

Other CR 1 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.