
Wolf
Medium beast · CR 1/4 · 50 XP
12 AC · 11 HP
Roll the Wolf
Press a roll button. The dice land here.
Stat block
- Type
- Medium beast, unaligned
- Armor Class
- 12
- Hit Points
- 11 (2d8 + 2)
- Speed
- 40 ft.
- Challenge
- 1/4 (50 XP), proficiency +2
- Senses
- darkvision 60 ft., passive perception 15
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 | 15 | 12 | 3 | 12 | 6 |
Wolf odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Bite (+4) | 65% 3.8 dmg | 55% 3.2 dmg | 50% 2.9 dmg | 45% 2.7 dmg | 35% 2.1 dmg | 25% 1.6 dmg |
Wolf hit points
The stat block uses the average, 11. Rolled, 2d8 + 2 lands anywhere from 4 to 18.
| Hit points | Chance |
|---|---|
| 8 or more | 84% |
| 11 or more | 56% |
| 15 or more | 16% |
| 17 or more | 5% |
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 () Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Other CR 1/4 monsters
Animated Flying Sword
Axe Beak
Blink Dog
Boar
Constrictor Snake
Draft Horse
Dretch
Elk
Giant Badger
Giant Bat
Giant Centipede
Giant Frog
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.