Assassin

Assassin

Medium or small humanoid · CR 8 · 3,900 XP

16 AC · 97 HP

Roll the Assassin

Shortsword
Light Crossbow

Press a roll button. The dice land here.

Stat block

Type
Medium or small humanoid, neutral
Armor Class
16
Hit Points
97 (15d8 + 30)
Speed
30 ft.
Challenge
8 (3,900 XP), proficiency +3
Resistances
poison
Senses
passive perception 16
Languages
Common, Thieves’ Cant
STRDEXCONINTWISCHA
11
18
14
16
11
10

Assassin odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Shortsword (+7)80%
21.1 dmg
70%
18.5 dmg
65%
17.3 dmg
60%
16 dmg
50%
13.6 dmg
40%
11.1 dmg
Light Crossbow (+7)80%
24.9 dmg
70%
21.9 dmg
65%
20.5 dmg
60%
19 dmg
50%
16 dmg
40%
13.1 dmg

Assassin hit points

The stat block uses the average, 97. Rolled, 15d8 + 30 lands anywhere from 45 to 150.

45: 0.00%46: 0.00%47: 0.00%48: 0.00%49: 0.00%50: 0.00%51: 0.00%52: 0.00%53: 0.00%54: 0.00%55: 0.00%56: 0.00%57: 0.00%58: 0.00%59: 0.00%60: 0.00%61: 0.00%62: 0.00%63: 0.00%64: 0.00%65: 0.00%66: 0.01%67: 0.01%68: 0.01%69: 0.02%70: 0.03%71: 0.05%72: 0.07%73: 0.09%74: 0.13%75: 0.18%76: 0.24%77: 0.31%78: 0.41%79: 0.52%80: 0.66%81: 0.81%82: 1.00%83: 1.21%84: 1.44%85: 1.70%86: 1.97%87: 2.26%88: 2.56%89: 2.86%90: 3.15%91: 3.44%92: 3.70%93: 3.93%94: 4.13%95: 4.28%96: 4.39%97: 4.44%98: 4.44%99: 4.39%100: 4.28%101: 4.13%102: 3.93%103: 3.70%104: 3.44%105: 3.15%106: 2.86%107: 2.56%108: 2.26%109: 1.97%110: 1.70%111: 1.44%112: 1.21%113: 1.00%114: 0.81%115: 0.66%116: 0.52%117: 0.41%118: 0.31%119: 0.24%120: 0.18%121: 0.13%122: 0.09%123: 0.07%124: 0.05%125: 0.03%126: 0.02%127: 0.01%128: 0.01%129: 0.01%130: 0.00%131: 0.00%132: 0.00%133: 0.00%134: 0.00%135: 0.00%136: 0.00%137: 0.00%138: 0.00%139: 0.00%140: 0.00%141: 0.00%142: 0.00%143: 0.00%144: 0.00%145: 0.00%146: 0.00%147: 0.00%148: 0.00%149: 0.00%150: 0.00%
45chance of each total for 15d8 + 30150
Hit pointsChance
71 or more>99%
98 or more50%
124 or more<1%
140 or more<1%

Traits

Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can’t use this trait if it has the Incapacitated condition.

Actions

Multiattack. The assassin makes three attacks, using Shortsword or Light Crossbow in any combination.

Shortsword. Melee Attack Roll: +7, reach 5 ft. Hit: 7 () Piercing damage plus 17 () Poison damage, and the target has the Poisoned condition until the start of the assassin’s next turn.

Light Crossbow. Ranged Attack Roll: +7, range 80/320 ft. Hit: 8 () Piercing damage plus 21 () Poison damage.

Bonus actions

Cunning Action. The assassin takes the Dash, Disengage, or Hide action.

Other CR 8 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.