Clay Golem

Clay Golem

Large construct · CR 9 · 5,000 XP

14 AC · 123 HP

Roll the Clay Golem

Slam

Press a roll button. The dice land here.

Stat block

Type
Large construct, unaligned
Armor Class
14
Hit Points
123 (13d10 + 52)
Speed
30 ft.
Challenge
9 (5,000 XP), proficiency +4
Resistances
bludgeoning, piercing, slashing
Immunities
acid, poison, psychic
Condition immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
darkvision 60 ft., passive perception 9
Languages
Common plus one other language
STRDEXCONINTWISCHA
20
9
18
3
8
1

Clay Golem odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Slam (+9)90%
15.9 dmg
80%
14.2 dmg
75%
13.3 dmg
70%
12.5 dmg
60%
10.8 dmg
50%
9.1 dmg

Clay Golem hit points

The stat block uses the average, 123. Rolled, 13d10 + 52 lands anywhere from 65 to 182.

65: 0.00%66: 0.00%67: 0.00%68: 0.00%69: 0.00%70: 0.00%71: 0.00%72: 0.00%73: 0.00%74: 0.00%75: 0.00%76: 0.00%77: 0.00%78: 0.00%79: 0.00%80: 0.00%81: 0.00%82: 0.00%83: 0.00%84: 0.00%85: 0.00%86: 0.00%87: 0.01%88: 0.01%89: 0.01%90: 0.02%91: 0.02%92: 0.03%93: 0.04%94: 0.06%95: 0.08%96: 0.11%97: 0.14%98: 0.18%99: 0.23%100: 0.30%101: 0.37%102: 0.45%103: 0.55%104: 0.67%105: 0.80%106: 0.95%107: 1.11%108: 1.28%109: 1.47%110: 1.68%111: 1.89%112: 2.10%113: 2.32%114: 2.54%115: 2.76%116: 2.96%117: 3.15%118: 3.33%119: 3.48%120: 3.60%121: 3.70%122: 3.77%123: 3.80%124: 3.80%125: 3.77%126: 3.70%127: 3.60%128: 3.48%129: 3.33%130: 3.15%131: 2.96%132: 2.76%133: 2.54%134: 2.32%135: 2.10%136: 1.89%137: 1.68%138: 1.47%139: 1.28%140: 1.11%141: 0.95%142: 0.80%143: 0.67%144: 0.55%145: 0.45%146: 0.37%147: 0.30%148: 0.23%149: 0.18%150: 0.14%151: 0.11%152: 0.08%153: 0.06%154: 0.04%155: 0.03%156: 0.02%157: 0.02%158: 0.01%159: 0.01%160: 0.01%161: 0.00%162: 0.00%163: 0.00%164: 0.00%165: 0.00%166: 0.00%167: 0.00%168: 0.00%169: 0.00%170: 0.00%171: 0.00%172: 0.00%173: 0.00%174: 0.00%175: 0.00%176: 0.00%177: 0.00%178: 0.00%179: 0.00%180: 0.00%181: 0.00%182: 0.00%
65chance of each total for 13d10 + 52182
Hit pointsChance
94 or more>99%
124 or more50%
153 or more<1%
170 or more<1%

Traits

Acid Absorption. Whenever the golem is subjected to Acid damage, it takes no damage and instead regains a number of Hit Points equal to the Acid damage dealt.

Berserk. Whenever the golem starts its turn Bloodied, roll . On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes berserk, it continues to be berserk until it is destroyed or it is no longer Bloodied.

Immutable Form. The golem can’t shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two Slam attacks, or it makes three Slam attacks if it used Hasten this turn.

Slam. Melee Attack Roll: +9, reach 5 ft. Hit: 10 () Bludgeoning damage plus 6 () Acid damage, and the target’s Hit Point maximum decreases by an amount equal to the Acid damage taken.

Bonus actions

Hasten. The golem takes the Dash and Disengage actions.

Other CR 9 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.