
Giant Elk
Huge celestial · CR 2 · 450 XP
14 AC · 42 HP
Roll the Giant Elk
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Stat block
- Type
- Huge celestial, neutral good
- Armor Class
- 14
- Hit Points
- 42 (5d12 + 10)
- Speed
- 60 ft.
- Challenge
- 2 (450 XP), proficiency +2
- Resistances
- necrotic, radiant
- Senses
- darkvision 90 ft., passive perception 14
- Languages
- Celestial; understands Common, Elvish, and Sylvan but can’t speak them
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 | 18 | 14 | 7 | 14 | 10 |
Giant Elk odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Ram (+6) | 75% 16.6 dmg | 65% 14.5 dmg | 60% 13.5 dmg | 55% 12.4 dmg | 45% 10.3 dmg | 35% 8.2 dmg |
Giant Elk hit points
The stat block uses the average, 42. Rolled, 5d12 + 10 lands anywhere from 15 to 70.
| Hit points | Chance |
|---|---|
| 29 or more | 97% |
| 43 or more | 50% |
| 56 or more | 5% |
| 65 or more | <1% |
Actions
Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 () Bludgeoning damage plus 5 () Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 () Bludgeoning damage and has the Prone condition.
Other CR 2 monsters
Allosaurus
Animated Rug of Smothering
Ankheg
Awakened Tree
Azer Sentinel
Bandit Captain
Berserker
Black Dragon Wyrmling
Bronze Dragon Wyrmling
Centaur Trooper
Cultist Fanatic
Druid
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.