Gibbering Mouther

Gibbering Mouther

Medium aberration · CR 2 · 450 XP

9 AC · 52 HP

Roll the Gibbering Mouther

Bite
Blinding Spittle DC 10 DEX

Press a roll button. The dice land here.

Stat block

Type
Medium aberration, chaotic neutral
Armor Class
9
Hit Points
52 (7d8 + 21)
Speed
20 ft., swim 20 ft.
Challenge
2 (450 XP), proficiency +2
Condition immunities
Prone
Senses
darkvision 60 ft., passive perception 10
Languages
None
STRDEXCONINTWISCHA
10
8
16
3
10
6

Gibbering Mouther odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Bite (+2)55%
4.2 dmg
45%
3.5 dmg
40%
3.2 dmg
35%
2.8 dmg
25%
2.1 dmg
15%
1.4 dmg

Gibbering Mouther hit points

The stat block uses the average, 52. Rolled, 7d8 + 21 lands anywhere from 28 to 77.

28: 0.00%29: 0.00%30: 0.00%31: 0.00%32: 0.01%33: 0.02%34: 0.04%35: 0.08%36: 0.14%37: 0.24%38: 0.37%39: 0.56%40: 0.82%41: 1.14%42: 1.54%43: 2.01%44: 2.56%45: 3.15%46: 3.77%47: 4.40%48: 4.99%49: 5.52%50: 5.95%51: 6.26%52: 6.41%53: 6.41%54: 6.26%55: 5.95%56: 5.52%57: 4.99%58: 4.40%59: 3.77%60: 3.15%61: 2.56%62: 2.01%63: 1.54%64: 1.14%65: 0.82%66: 0.56%67: 0.37%68: 0.24%69: 0.14%70: 0.08%71: 0.04%72: 0.02%73: 0.01%74: 0.00%75: 0.00%76: 0.00%77: 0.00%
28chance of each total for 7d8 + 2177
Hit pointsChance
40 or more99%
53 or more50%
65 or more2%
72 or more<1%

Traits

Aberrant Ground. The ground in a 10-foot Emanation originating from the mouther is Difficult Terrain.

Gibbering. The mouther babbles incoherently while it doesn’t have the Incapacitated condition. Wisdom Saving Throw: DC 10, any creature that starts its turn within 20 feet of the mouther while it is babbling. Failure: The target rolls to determine what it does during the current turn: 1–4. The target does nothing. 5–6. The target takes no action or Bonus Action and uses all its movement to move in a random direction. 7–8. The target makes a melee attack against a randomly determined creature within its reach or does nothing if it can’t make such an attack.

Actions

Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 7 () Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition. The target dies if it is reduced to 0 Hit Points by this attack. Its body is then absorbed into the mouther, leaving only equipment behind.

Blinding Spittle. Dexterity Saving Throw: DC 10, each creature in a 10-foot-radius Sphere centered on a point within 30 feet. Failure: 7 () Radiant damage, and the target has the Blinded condition until the end of the mouther’s next turn.

Other CR 2 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.