Grick

Grick

Medium aberration · CR 2 · 450 XP

14 AC · 54 HP

Roll the Grick

Beak
Tentacles DC 12 STR

Press a roll button. The dice land here.

Stat block

Type
Medium aberration, unaligned
Armor Class
14
Hit Points
54 (12d8)
Speed
30 ft., climb 30 ft.
Challenge
2 (450 XP), proficiency +2
Senses
darkvision 60 ft., passive perception 12
Languages
None
STRDEXCONINTWISCHA
14
14
11
3
14
5

Grick odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Beak (+4)65%
6.2 dmg
55%
5.3 dmg
50%
4.9 dmg
45%
4.4 dmg
35%
3.5 dmg
25%
2.6 dmg
Tentacles (+4)65%
5.2 dmg
55%
4.4 dmg
50%
4 dmg
45%
3.7 dmg
35%
2.9 dmg
25%
2.2 dmg
Full turn (2 attacks)11.4 dmg9.7 dmg8.9 dmg8.1 dmg6.4 dmg4.8 dmg

Grick hit points

The stat block uses the average, 54. Rolled, 12d8 lands anywhere from 12 to 96.

12: 0.00%13: 0.00%14: 0.00%15: 0.00%16: 0.00%17: 0.00%18: 0.00%19: 0.00%20: 0.00%21: 0.00%22: 0.00%23: 0.00%24: 0.00%25: 0.00%26: 0.01%27: 0.01%28: 0.02%29: 0.03%30: 0.04%31: 0.07%32: 0.10%33: 0.14%34: 0.20%35: 0.28%36: 0.39%37: 0.52%38: 0.67%39: 0.86%40: 1.09%41: 1.35%42: 1.64%43: 1.96%44: 2.31%45: 2.68%46: 3.05%47: 3.42%48: 3.78%49: 4.11%50: 4.40%51: 4.64%52: 4.81%53: 4.92%54: 4.96%55: 4.92%56: 4.81%57: 4.64%58: 4.40%59: 4.11%60: 3.78%61: 3.42%62: 3.05%63: 2.68%64: 2.31%65: 1.96%66: 1.64%67: 1.35%68: 1.09%69: 0.86%70: 0.67%71: 0.52%72: 0.39%73: 0.28%74: 0.20%75: 0.14%76: 0.10%77: 0.07%78: 0.04%79: 0.03%80: 0.02%81: 0.01%82: 0.01%83: 0.00%84: 0.00%85: 0.00%86: 0.00%87: 0.00%88: 0.00%89: 0.00%90: 0.00%91: 0.00%92: 0.00%93: 0.00%94: 0.00%95: 0.00%96: 0.00%
12chance of each total for 12d896
Hit pointsChance
33 or more>99%
54 or more52%
75 or more<1%
88 or more<1%

Actions

Multiattack. The grick makes one Beak attack and one Tentacles attack.

Beak. Melee Attack Roll: +4, reach 5 ft. Hit: 9 () Piercing damage.

Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 7 () Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12) from all four tentacles.

Other CR 2 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.