Lich

Lich

Medium undead · CR 21 · 33,000 XP

20 AC · 315 HP

Roll the Lich

Eldritch Burst
Paralyzing Touch

Press a roll button. The dice land here.

Stat block

Type
Medium undead, neutral evil
Armor Class
20
Hit Points
315 (42d8 + 126)
Speed
30 ft.
Challenge
21 (33,000 XP), proficiency +7
Resistances
cold, lightning
Immunities
necrotic, poison
Condition immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses
truesight 120 ft., passive perception 19
Languages
All
STRDEXCONINTWISCHA
11
16
16
21
14
16

Lich odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Eldritch Burst (+12)95%
30.8 dmg
95%
30.8 dmg
90%
29.2 dmg
85%
27.7 dmg
75%
24.6 dmg
65%
21.5 dmg
Paralyzing Touch (+12)95%
15.3 dmg
95%
15.3 dmg
90%
14.5 dmg
85%
13.7 dmg
75%
12.2 dmg
65%
10.6 dmg

Lich hit points

The stat block uses the average, 315. Rolled, 42d8 + 126 lands anywhere from 168 to 462.

168: 0.00%169: 0.00%170: 0.00%171: 0.00%172: 0.00%173: 0.00%174: 0.00%175: 0.00%176: 0.00%177: 0.00%178: 0.00%179: 0.00%180: 0.00%181: 0.00%182: 0.00%183: 0.00%184: 0.00%185: 0.00%186: 0.00%187: 0.00%188: 0.00%189: 0.00%190: 0.00%191: 0.00%192: 0.00%193: 0.00%194: 0.00%195: 0.00%196: 0.00%197: 0.00%198: 0.00%199: 0.00%200: 0.00%201: 0.00%202: 0.00%203: 0.00%204: 0.00%205: 0.00%206: 0.00%207: 0.00%208: 0.00%209: 0.00%210: 0.00%211: 0.00%212: 0.00%213: 0.00%214: 0.00%215: 0.00%216: 0.00%217: 0.00%218: 0.00%219: 0.00%220: 0.00%221: 0.00%222: 0.00%223: 0.00%224: 0.00%225: 0.00%226: 0.00%227: 0.00%228: 0.00%229: 0.00%230: 0.00%231: 0.00%232: 0.00%233: 0.00%234: 0.00%235: 0.00%236: 0.00%237: 0.00%238: 0.00%239: 0.00%240: 0.00%241: 0.00%242: 0.00%243: 0.00%244: 0.00%245: 0.00%246: 0.00%247: 0.00%248: 0.00%249: 0.00%250: 0.00%251: 0.00%252: 0.00%253: 0.00%254: 0.00%255: 0.00%256: 0.00%257: 0.00%258: 0.00%259: 0.00%260: 0.00%261: 0.00%262: 0.00%263: 0.01%264: 0.01%265: 0.01%266: 0.01%267: 0.01%268: 0.02%269: 0.02%270: 0.03%271: 0.03%272: 0.04%273: 0.05%274: 0.06%275: 0.07%276: 0.08%277: 0.10%278: 0.12%279: 0.14%280: 0.17%281: 0.20%282: 0.23%283: 0.26%284: 0.31%285: 0.35%286: 0.40%287: 0.46%288: 0.52%289: 0.58%290: 0.66%291: 0.73%292: 0.82%293: 0.90%294: 0.99%295: 1.09%296: 1.19%297: 1.29%298: 1.40%299: 1.51%300: 1.62%301: 1.73%302: 1.83%303: 1.94%304: 2.04%305: 2.14%306: 2.23%307: 2.32%308: 2.40%309: 2.47%310: 2.53%311: 2.58%312: 2.62%313: 2.65%314: 2.67%315: 2.68%316: 2.67%317: 2.65%318: 2.62%319: 2.58%320: 2.53%321: 2.47%322: 2.40%323: 2.32%324: 2.23%325: 2.14%326: 2.04%327: 1.94%328: 1.83%329: 1.73%330: 1.62%331: 1.51%332: 1.40%333: 1.29%334: 1.19%335: 1.09%336: 0.99%337: 0.90%338: 0.82%339: 0.73%340: 0.66%341: 0.58%342: 0.52%343: 0.46%344: 0.40%345: 0.35%346: 0.31%347: 0.26%348: 0.23%349: 0.20%350: 0.17%351: 0.14%352: 0.12%353: 0.10%354: 0.08%355: 0.07%356: 0.06%357: 0.05%358: 0.04%359: 0.03%360: 0.03%361: 0.02%362: 0.02%363: 0.01%364: 0.01%365: 0.01%366: 0.01%367: 0.01%368: 0.00%369: 0.00%370: 0.00%371: 0.00%372: 0.00%373: 0.00%374: 0.00%375: 0.00%376: 0.00%377: 0.00%378: 0.00%379: 0.00%380: 0.00%381: 0.00%382: 0.00%383: 0.00%384: 0.00%385: 0.00%386: 0.00%387: 0.00%388: 0.00%389: 0.00%390: 0.00%391: 0.00%392: 0.00%393: 0.00%394: 0.00%395: 0.00%396: 0.00%397: 0.00%398: 0.00%399: 0.00%400: 0.00%401: 0.00%402: 0.00%403: 0.00%404: 0.00%405: 0.00%406: 0.00%407: 0.00%408: 0.00%409: 0.00%410: 0.00%411: 0.00%412: 0.00%413: 0.00%414: 0.00%415: 0.00%416: 0.00%417: 0.00%418: 0.00%419: 0.00%420: 0.00%421: 0.00%422: 0.00%423: 0.00%424: 0.00%425: 0.00%426: 0.00%427: 0.00%428: 0.00%429: 0.00%430: 0.00%431: 0.00%432: 0.00%433: 0.00%434: 0.00%435: 0.00%436: 0.00%437: 0.00%438: 0.00%439: 0.00%440: 0.00%441: 0.00%442: 0.00%443: 0.00%444: 0.00%445: 0.00%446: 0.00%447: 0.00%448: 0.00%449: 0.00%450: 0.00%451: 0.00%452: 0.00%453: 0.00%454: 0.00%455: 0.00%456: 0.00%457: 0.00%458: 0.00%459: 0.00%460: 0.00%461: 0.00%462: 0.00%
168chance of each total for 42d8 + 126462
Hit pointsChance
242 or more>99%
315 or more51%
389 or more<1%
433 or more<1%

Traits

Legendary Resistance. If the lich fails a saving throw, it can choose to succeed instead.

Spirit Jar. If destroyed, the lich reforms in days if it has a spirit jar, reviving with all its Hit Points. The new body appears in an unoccupied space within the lich’s lair.

Actions

Multiattack. The lich makes three attacks, using Eldritch Burst or Paralyzing Touch in any combination.

Eldritch Burst. Melee or Ranged Attack Roll: +12, reach 5 ft. or range 120 ft. Hit: 31 () Force damage.

Paralyzing Touch. Melee Attack Roll: +12, reach 5 ft. Hit: 15 () Cold damage, and the target has the Paralyzed condition until the start of the lich’s next turn.

Spellcasting. The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):

Reactions

Protective Magic. The lich casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.

Legendary actions

Deathly Teleport. The lich teleports up to 60 feet to an unoccupied space it can see, and each creature within 10 feet of the space it left takes 11 () Necrotic damage.

Disrupt Life. Constitution Saving Throw: DC 20, each creature that isn’t an Undead in a 20-foot Emanation originating from the lich. Failure: 31 () Necrotic damage. Success: Half damage. Failure or Success: The lich can’t take this action again until the start of its next turn.

Frightening Gaze. The lich casts Fear, using the same spellcasting ability as Spellcasting. The lich can’t take this action again until the start of its next turn.

Other CR 21 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.