
Priest
Medium or small humanoid · CR 2 · 450 XP
13 AC · 38 HP
Roll the Priest
Press a roll button. The dice land here.
Stat block
- Type
- Medium or small humanoid, neutral
- Armor Class
- 13
- Hit Points
- 38 (7d8 + 7)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP), proficiency +2
- Senses
- passive perception 15
- Languages
- Common plus one other language
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 10 | 12 | 13 | 16 | 13 |
Priest odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Mace (+5) | 70% 8.5 dmg | 60% 7.3 dmg | 55% 6.8 dmg | 50% 6.2 dmg | 40% 5 dmg | 30% 3.9 dmg |
| Radiant Flame (+5) | 70% 8.2 dmg | 60% 7.1 dmg | 55% 6.6 dmg | 50% 6.1 dmg | 40% 5 dmg | 30% 3.9 dmg |
Priest hit points
The stat block uses the average, 38. Rolled, 7d8 + 7 lands anywhere from 14 to 63.
| Hit points | Chance |
|---|---|
| 26 or more | 99% |
| 39 or more | 50% |
| 51 or more | 2% |
| 58 or more | <1% |
Actions
Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 () Bludgeoning damage plus 5 () Radiant damage.
Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 () Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
Bonus actions
Divine Aid. The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Other CR 2 monsters
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Bandit Captain
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Centaur Trooper
Cultist Fanatic
Druid
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.