
Sprite
Tiny fey · CR 1/4 · 50 XP
15 AC · 10 HP
Roll the Sprite
Press a roll button. The dice land here.
Stat block
- Type
- Tiny fey, neutral good
- Armor Class
- 15
- Hit Points
- 10 (4d4)
- Speed
- 10 ft., fly 40 ft.
- Challenge
- 1/4 (50 XP), proficiency +2
- Senses
- passive perception 13
- Languages
- Common, Elvish, Sylvan
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 | 18 | 10 | 14 | 13 | 11 |
Sprite odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Needle Sword (+6) | 75% 5 dmg | 65% 4.4 dmg | 60% 4 dmg | 55% 3.7 dmg | 45% 3.1 dmg | 35% 2.4 dmg |
Sprite hit points
The stat block uses the average, 10. Rolled, 4d4 lands anywhere from 4 to 16.
| Hit points | Chance |
|---|---|
| 7 or more | 94% |
| 10 or more | 59% |
| 13 or more | 14% |
| 15 or more | 2% |
Actions
Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 () Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.
Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.
Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
Other CR 1/4 monsters
Animated Flying Sword
Axe Beak
Blink Dog
Boar
Constrictor Snake
Draft Horse
Dretch
Elk
Giant Badger
Giant Bat
Giant Centipede
Giant Frog
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.