A sorceress raises a glowing staff against a snarling horned giant

DnD Dice Roller › Dice

Roll 4d4

Four little pyramids, added up. Small dice, but a total that hardly ever strays far from 10.

4d4 in D&D

  • Acid Arrow (Melf's Acid Arrow) deals 4d4 acid damage on a hit, then 2d4 more at the end of the target's next turn. On a miss it still does half the first 4d4.
  • Magic Missile cast from a 2nd-level slot fires four darts, each 1d4 + 1. Rolled together that is 4d4 + 4, average 14. Set the modifier to 4 above. Every dart hits, so there is nothing else to roll.

The odds of 4d4

Total Chance of at least that
8 or more 86.3%
10 or more 58.6%
12 or more 25.8%
14 or more 5.9%
16 0.4%

Four dice pull the total toward the middle: 10 is the most likely total, at 17.2%, and anything from 8 to 12 is the usual result. Four 4s happen once in 256 rolls.

To see the whole curve, or to compare 4d4 with 2d8 (average 9, and a wider swing), use the dice calculator.

A single d4

For one four-sided die, or to learn how to read the number off a pyramid, see the d4 page.

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