Tiger

Tiger

Large beast · CR 1 · 200 XP

13 AC · 30 HP

Roll the Tiger

Rend

Press a roll button. The dice land here.

Stat block

Type
Large beast, unaligned
Armor Class
13
Hit Points
30 (4d10 + 8)
Speed
40 ft.
Challenge
1 (200 XP), proficiency +2
Senses
darkvision 60 ft., passive perception 13
Languages
None
STRDEXCONINTWISCHA
17
16
14
3
12
8

Tiger odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Rend (+5)70%
7.4 dmg
60%
6.4 dmg
55%
5.9 dmg
50%
5.4 dmg
40%
4.4 dmg
30%
3.4 dmg

Tiger hit points

The stat block uses the average, 30. Rolled, 4d10 + 8 lands anywhere from 12 to 48.

12: 0.01%13: 0.04%14: 0.10%15: 0.20%16: 0.35%17: 0.56%18: 0.84%19: 1.20%20: 1.65%21: 2.20%22: 2.82%23: 3.48%24: 4.15%25: 4.80%26: 5.40%27: 5.92%28: 6.33%29: 6.60%30: 6.70%31: 6.60%32: 6.33%33: 5.92%34: 5.40%35: 4.80%36: 4.15%37: 3.48%38: 2.82%39: 2.20%40: 1.65%41: 1.20%42: 0.84%43: 0.56%44: 0.35%45: 0.20%46: 0.10%47: 0.04%48: 0.01%
12chance of each total for 4d10 + 848
Hit pointsChance
21 or more95%
30 or more53%
39 or more7%
44 or more1%

Actions

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 10 () Slashing damage. If the target is a Large or smaller creature, it has the Prone condition.

Bonus actions

Nimble Escape. The tiger takes the Disengage or Hide action.

Other CR 1 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.