
Wererat, Hybrid Form
Medium monstrosity · CR 2 · 450 XP
13 AC · 60 HP
Roll the Wererat, Hybrid Form
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Stat block
- Type
- Medium monstrosity, lawful evil
- Armor Class
- 13
- Hit Points
- 60 (11d8 + 11)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 2 (450 XP), proficiency +2
- Senses
- darkvision 60 ft., passive perception 14
- Languages
- Common (can’t speak in rat form)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 | 16 | 12 | 11 | 10 | 8 |
Wererat, Hybrid Form odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Bite (+5) | 70% 5.9 dmg | 60% 5.1 dmg | 55% 4.7 dmg | 50% 4.3 dmg | 40% 3.5 dmg | 30% 2.7 dmg |
| Scratch (+5) | 70% 4.7 dmg | 60% 4.1 dmg | 55% 3.8 dmg | 50% 3.4 dmg | 40% 2.8 dmg | 30% 2.1 dmg |
| Hand Crossbow (+5) | 70% 4.7 dmg | 60% 4.1 dmg | 55% 3.8 dmg | 50% 3.4 dmg | 40% 2.8 dmg | 30% 2.1 dmg |
Wererat, Hybrid Form hit points
The stat block uses the average, 60. Rolled, 11d8 + 11 lands anywhere from 22 to 99.
| Hit points | Chance |
|---|---|
| 41 or more | >99% |
| 61 or more | 50% |
| 80 or more | 1% |
| 91 or more | <1% |
Actions
Multiattack. The wererat makes two attacks, using Scratch or Hand Crossbow in any combination. It can replace one attack with a Bite attack.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 () Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 11. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wererat under the GM’s control and has 10 Hit Points. Success: The target is immune to this wererat’s curse for 24 hours.
Scratch. Melee Attack Roll: +5, reach 5 ft. Hit: 6 () Slashing damage.
Hand Crossbow. Ranged Attack Roll: +5, range 30/120 ft. Hit: 6 () Piercing damage.
Bonus actions
Shape-Shift. The wererat shape-shifts into a Medium rat-humanoid hybrid or a Small rat, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Other CR 2 monsters
Allosaurus
Animated Rug of Smothering
Ankheg
Awakened Tree
Azer Sentinel
Bandit Captain
Berserker
Black Dragon Wyrmling
Bronze Dragon Wyrmling
Centaur Trooper
Cultist Fanatic
Druid
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.