
Deer
Medium beast · CR 0 · 10 XP
13 AC · 4 HP
Roll the Deer
Press a roll button. The dice land here.
Stat block
- Type
- Medium beast, unaligned
- Armor Class
- 13
- Hit Points
- 4 (1d8)
- Speed
- 50 ft.
- Challenge
- 0 (10 XP), proficiency +2
- Senses
- darkvision 60 ft., passive perception 14
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 | 16 | 11 | 2 | 14 | 5 |
Deer odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Ram (+2) | 55% 1.5 dmg | 45% 1.3 dmg | 40% 1.1 dmg | 35% 1 dmg | 25% 0.8 dmg | 15% 0.5 dmg |
Deer hit points
The stat block uses the average, 4. Rolled, 1d8 lands anywhere from 1 to 8.
| Hit points | Chance |
|---|---|
| 3 or more | 75% |
| 5 or more | 50% |
| 6 or more | 38% |
| 7 or more | 25% |
Traits
Agile. The deer doesn’t provoke an Opportunity Attack when it moves out of an enemy’s reach.
Actions
Ram. Melee Attack Roll: +2, reach 5 ft. Hit: 2 () Bludgeoning damage.
Other CR 0 monsters
Awakened Shrub
Baboon
Badger
Bat
Cat
Commoner
Crab
Eagle
Frog
Giant Fire Beetle
Goat
Hawk
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.