Baboon

Baboon

Small beast · CR 0 · 10 XP

12 AC · 3 HP

Roll the Baboon

Bite

Press a roll button. The dice land here.

Stat block

Type
Small beast, unaligned
Armor Class
12
Hit Points
3 (1d6)
Speed
30 ft., climb 30 ft.
Challenge
0 (10 XP), proficiency +2
Senses
passive perception 11
Languages
None
STRDEXCONINTWISCHA
8
14
11
4
12
6

Baboon odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Bite (+1)50%
0.9 dmg
40%
0.7 dmg
35%
0.6 dmg
30%
0.6 dmg
20%
0.4 dmg
10%
0.3 dmg

Baboon hit points

The stat block uses the average, 3. Rolled, 1d6 lands anywhere from 1 to 6.

1: 16.67%2: 16.67%3: 16.67%4: 16.67%5: 16.67%6: 16.67%
1chance of each total for 1d66
Hit pointsChance
2 or more83%
4 or more50%
5 or more33%
6 or more17%

Traits

Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 () Piercing damage.

Other CR 0 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.