
Baboon
Small beast · CR 0 · 10 XP
12 AC · 3 HP
Roll the Baboon
Press a roll button. The dice land here.
Stat block
- Type
- Small beast, unaligned
- Armor Class
- 12
- Hit Points
- 3 (1d6)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 0 (10 XP), proficiency +2
- Senses
- passive perception 11
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 | 14 | 11 | 4 | 12 | 6 |
Baboon odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Bite (+1) | 50% 0.9 dmg | 40% 0.7 dmg | 35% 0.6 dmg | 30% 0.6 dmg | 20% 0.4 dmg | 10% 0.3 dmg |
Baboon hit points
The stat block uses the average, 3. Rolled, 1d6 lands anywhere from 1 to 6.
| Hit points | Chance |
|---|---|
| 2 or more | 83% |
| 4 or more | 50% |
| 5 or more | 33% |
| 6 or more | 17% |
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 () Piercing damage.
Other CR 0 monsters
Awakened Shrub
Badger
Bat
Cat
Commoner
Crab
Deer
Eagle
Frog
Giant Fire Beetle
Goat
Hawk
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.