Giant Boar

Giant Boar

Large beast · CR 2 · 450 XP

13 AC · 42 HP

Roll the Giant Boar

Gore

Press a roll button. The dice land here.

Stat block

Type
Large beast, unaligned
Armor Class
13
Hit Points
42 (5d10 + 15)
Speed
40 ft.
Challenge
2 (450 XP), proficiency +2
Senses
passive perception 8
Languages
None
STRDEXCONINTWISCHA
17
10
16
2
7
5

Giant Boar odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Gore (+5)70%
12.6 dmg
60%
10.9 dmg
55%
10.1 dmg
50%
9.2 dmg
40%
7.5 dmg
30%
5.8 dmg

Giant Boar hit points

The stat block uses the average, 42. Rolled, 5d10 + 15 lands anywhere from 20 to 65.

20: 0.00%21: 0.01%22: 0.02%23: 0.04%24: 0.07%25: 0.13%26: 0.21%27: 0.33%28: 0.49%29: 0.71%30: 1.00%31: 1.34%32: 1.75%33: 2.21%34: 2.71%35: 3.25%36: 3.80%37: 4.34%38: 4.84%39: 5.28%40: 5.63%41: 5.88%42: 6.00%43: 6.00%44: 5.88%45: 5.63%46: 5.28%47: 4.84%48: 4.34%49: 3.79%50: 3.25%51: 2.71%52: 2.21%53: 1.75%54: 1.34%55: 1.00%56: 0.71%57: 0.49%58: 0.33%59: 0.21%60: 0.13%61: 0.07%62: 0.04%63: 0.02%64: 0.01%65: 0.00%
20chance of each total for 5d10 + 1565
Hit pointsChance
31 or more97%
43 or more50%
54 or more4%
61 or more<1%

Roll 5d10 + 15 on its own with the d10 roller, or weigh it up on the dice calculator.

Traits

Bloodied Fury. The boar has Advantage on melee attack rolls while it is Bloodied.

Actions

Gore. Melee Attack Roll: +5, reach 5 ft. Hit: 10 () Piercing damage. If the target is a Large or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 () Piercing damage and has the Prone condition.

Other CR 2 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.