
Giant Scorpion
Large beast · CR 3 · 700 XP
15 AC · 52 HP
Roll the Giant Scorpion
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Stat block
- Type
- Large beast, unaligned
- Armor Class
- 15
- Hit Points
- 52 (7d10 + 14)
- Speed
- 40 ft.
- Challenge
- 3 (700 XP), proficiency +2
- Senses
- blindsight 60 ft., passive perception 9
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 13 | 15 | 1 | 9 | 3 |
Giant Scorpion odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Claw (+5) | 70% 4.7 dmg | 60% 4.1 dmg | 55% 3.8 dmg | 50% 3.4 dmg | 40% 2.8 dmg | 30% 2.1 dmg |
| Sting (+5) | 70% 13.7 dmg | 60% 11.9 dmg | 55% 11 dmg | 50% 10 dmg | 40% 8.2 dmg | 30% 6.3 dmg |
| Full turn (3 attacks) | 23.2 dmg | 20 dmg | 18.5 dmg | 16.9 dmg | 13.7 dmg | 10.6 dmg |
Giant Scorpion hit points
The stat block uses the average, 52. Rolled, 7d10 + 14 lands anywhere from 21 to 84.
| Hit points | Chance |
|---|---|
| 37 or more | 98% |
| 53 or more | 50% |
| 68 or more | 2% |
| 78 or more | <1% |
Actions
Multiattack. The scorpion makes two Claw attacks and one Sting attack.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 () Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.
Sting. Melee Attack Roll: +5, reach 5 ft. Hit: 7 () Piercing damage plus 11 () Poison damage.
Other CR 3 monsters
Ankylosaurus
Basilisk
Bearded Devil
Blue Dragon Wyrmling
Bugbear Stalker
Doppelganger
Gold Dragon Wyrmling
Green Hag
Hell Hound
Hobgoblin Captain
Killer Whale
Knight
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.