
Ogre Zombie
Large undead · CR 2 · 450 XP
8 AC · 85 HP
Roll the Ogre Zombie
Press a roll button. The dice land here.
Stat block
- Type
- Large undead, neutral evil
- Armor Class
- 8
- Hit Points
- 85 (9d10 + 36)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP), proficiency +2
- Immunities
- poison
- Condition immunities
- Exhaustion, Poisoned
- Senses
- darkvision 60 ft., passive perception 8
- Languages
- Understands Common and Giant but can’t speak
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 | 6 | 18 | 3 | 6 | 5 |
Ogre Zombie odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Slam (+6) | 75% 10.2 dmg | 65% 8.9 dmg | 60% 8.3 dmg | 55% 7.6 dmg | 45% 6.3 dmg | 35% 5 dmg |
Ogre Zombie hit points
The stat block uses the average, 85. Rolled, 9d10 + 36 lands anywhere from 45 to 126.
| Hit points | Chance |
|---|---|
| 65 or more | 99% |
| 86 or more | 50% |
| 106 or more | 1% |
| 118 or more | <1% |
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 () Bludgeoning damage.
Other CR 2 monsters
Allosaurus
Animated Rug of Smothering
Ankheg
Awakened Tree
Azer Sentinel
Bandit Captain
Berserker
Black Dragon Wyrmling
Bronze Dragon Wyrmling
Centaur Trooper
Cultist Fanatic
Druid
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.