
Wight
Medium undead · CR 3 · 700 XP
14 AC · 82 HP
Roll the Wight
Press a roll button. The dice land here.
Stat block
- Type
- Medium undead, neutral evil
- Armor Class
- 14
- Hit Points
- 82 (11d8 + 33)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP), proficiency +2
- Resistances
- necrotic
- Immunities
- poison
- Condition immunities
- Exhaustion, Poisoned
- Senses
- darkvision 60 ft., passive perception 13
- Languages
- Common plus one other language
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 | 14 | 16 | 10 | 13 | 15 |
Wight odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Necrotic Sword (+4) | 65% 7.6 dmg | 55% 6.5 dmg | 50% 6 dmg | 45% 5.4 dmg | 35% 4.3 dmg | 25% 3.2 dmg |
| Necrotic Bow (+4) | 65% 7.6 dmg | 55% 6.5 dmg | 50% 6 dmg | 45% 5.4 dmg | 35% 4.3 dmg | 25% 3.2 dmg |
Wight hit points
The stat block uses the average, 82. Rolled, 11d8 + 33 lands anywhere from 44 to 121.
| Hit points | Chance |
|---|---|
| 63 or more | >99% |
| 83 or more | 50% |
| 102 or more | 1% |
| 113 or more | <1% |
Traits
Sunlight Sensitivity. While in sunlight, the wight has Disadvantage on ability checks and attack rolls.
Actions
Multiattack. The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.
Necrotic Sword. Melee Attack Roll: +4, reach 5 ft. Hit: 6 () Slashing damage plus 4 () Necrotic damage.
Necrotic Bow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 () Piercing damage plus 4 () Necrotic damage.
Life Drain. Constitution Saving Throw: DC 13, one creature within 5 feet. Failure: 6 () Necrotic damage, and the target’s Hit Point maximum decreases by an amount equal to the damage taken. A Humanoid slain by this attack rises 24 hours later as a Zombie under the wight’s control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.
Other CR 3 monsters
Ankylosaurus
Basilisk
Bearded Devil
Blue Dragon Wyrmling
Bugbear Stalker
Doppelganger
Giant Scorpion
Gold Dragon Wyrmling
Green Hag
Hell Hound
Hobgoblin Captain
Killer Whale
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.