Power Word Kill

9th-level enchantment · 12d12 Psychic damage, average 78

78 average Psychic damage · 12–144

Roll Power Word Kill

Press a roll button. The dice land here.

Spell details

Level
9th-level
School
Enchantment
Casting time
Action
Range
60 feet Component: V
Components
Duration
Instantaneous
Classes
Bard, Sorcerer, Warlock, Wizard

Power Word Kill damage by level

Cast atDiceAverageRange
9th slot7812–144

The odds of 12d12

12: 0.00%13: 0.00%14: 0.00%15: 0.00%16: 0.00%17: 0.00%18: 0.00%19: 0.00%20: 0.00%21: 0.00%22: 0.00%23: 0.00%24: 0.00%25: 0.00%26: 0.00%27: 0.00%28: 0.00%29: 0.00%30: 0.00%31: 0.00%32: 0.00%33: 0.00%34: 0.00%35: 0.00%36: 0.00%37: 0.01%38: 0.01%39: 0.01%40: 0.02%41: 0.02%42: 0.03%43: 0.04%44: 0.05%45: 0.07%46: 0.09%47: 0.11%48: 0.14%49: 0.17%50: 0.22%51: 0.26%52: 0.32%53: 0.38%54: 0.46%55: 0.54%56: 0.63%57: 0.73%58: 0.85%59: 0.97%60: 1.10%61: 1.24%62: 1.39%63: 1.54%64: 1.71%65: 1.87%66: 2.03%67: 2.20%68: 2.36%69: 2.51%70: 2.66%71: 2.80%72: 2.92%73: 3.03%74: 3.12%75: 3.20%76: 3.25%77: 3.28%78: 3.29%79: 3.28%80: 3.25%81: 3.20%82: 3.12%83: 3.03%84: 2.92%85: 2.80%86: 2.66%87: 2.51%88: 2.36%89: 2.20%90: 2.03%91: 1.87%92: 1.71%93: 1.54%94: 1.39%95: 1.24%96: 1.10%97: 0.97%98: 0.85%99: 0.73%100: 0.63%101: 0.54%102: 0.46%103: 0.38%104: 0.32%105: 0.26%106: 0.22%107: 0.17%108: 0.14%109: 0.11%110: 0.09%111: 0.07%112: 0.05%113: 0.04%114: 0.03%115: 0.02%116: 0.02%117: 0.01%118: 0.01%119: 0.01%120: 0.00%121: 0.00%122: 0.00%123: 0.00%124: 0.00%125: 0.00%126: 0.00%127: 0.00%128: 0.00%129: 0.00%130: 0.00%131: 0.00%132: 0.00%133: 0.00%134: 0.00%135: 0.00%136: 0.00%137: 0.00%138: 0.00%139: 0.00%140: 0.00%141: 0.00%142: 0.00%143: 0.00%144: 0.00%
12chance of each total for 12d12144
TotalChance
45 or more>99%
78 or more52%
111 or more<1%
131 or more<1%

Power Word Kill against other 9th-level damage spells

By average damage on one target, Power Word Kill ranks 1st of 6 9th-level damage spells in the SRD. Area, saves and riders are not counted here; read each spell.

SpellDiceAverage
Power Word Kill12d1278
Meteor Swarm20d670
Weird10d1055
Prismatic Wall12d642
Storm of Vengeance2d67
Wish1d105.5

Rules text

You compel one creature you can see within range to die. If the target has 100 Hit Points or fewer, it dies. Otherwise, it takes Psychic damage.

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.