Spirit Guardians

Spirit Guardians

3rd-level conjuration · 3d8 Radiant damage, average 13.5

13.5 average Radiant damage · 3–24

Roll Spirit Guardians

Press a roll button. The dice land here.

Spell details

Level
3rd-level
School
Conjuration
Casting time
Action
Range
Self
Components
V, S, M (a prayer scroll)
Duration
Concentration, up to 10 minutes
Classes
Cleric
Save
Wisdom (half on success)

Spirit Guardians damage by level

Cast atDiceAverageRangeOn a save
3rd slot13.53–246.5
4th slot184–328.8
5th slot22.55–4011
6th slot276–4813.3
7th slot31.57–5615.5
8th slot368–6417.8
9th slot40.59–7220

“On a save” is the average of half each roll, rounded down, as the rules do it.

The odds of 3d8

3: 0.20%4: 0.59%5: 1.17%6: 1.95%7: 2.93%8: 4.10%9: 5.47%10: 7.03%11: 8.20%12: 8.98%13: 9.38%14: 9.38%15: 8.98%16: 8.20%17: 7.03%18: 5.47%19: 4.10%20: 2.93%21: 1.95%22: 1.17%23: 0.59%24: 0.20%
3chance of each total for 3d824
TotalChance
8 or more93%
14 or more50%
19 or more11%
22 or more2%

Spirit Guardians against other 3rd-level damage spells

By average damage on one target, Spirit Guardians ranks 7th of 9 3rd-level damage spells in the SRD. Area, saves and riders are not counted here; read each spell.

Rules text

Protective spirits flit around you in a 15-foot Emanation for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish.

When you cast this spell, you can designate creatures to be unaffected by it. Any other creature's Speed is halved in the Emanation, and whenever the Emanation enters a creature's space and whenever a creature enters the Emanation or ends its turn there, the creature must make a Wisdom saving throw. On a failed save, the creature takes Radiant damage (if you are good or neutral) or Necrotic damage (if you are evil). On a successful save, the creature takes half as much damage. A creature makes this save only once per turn.

At higher levels. The damage increases by for each spell slot level above 3.

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.