
Giant Shark
Huge beast · CR 5 · 1,800 XP
13 AC · 92 HP
Roll the Giant Shark
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Stat block
- Type
- Huge beast, unaligned
- Armor Class
- 13
- Hit Points
- 92 (8d12 + 40)
- Speed
- 5 ft., swim 60 ft.
- Challenge
- 5 (1,800 XP), proficiency +3
- Senses
- blindsight 60 ft., passive perception 13
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 | 11 | 21 | 1 | 10 | 5 |
Giant Shark odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Bite (+9) | 90% 21.1 dmg | 80% 18.8 dmg | 75% 17.7 dmg | 70% 16.6 dmg | 60% 14.3 dmg | 50% 12.1 dmg |
| Full turn (2 attacks) | 42.2 dmg | 37.7 dmg | 35.4 dmg | 33.2 dmg | 28.7 dmg | 24.2 dmg |
Giant Shark hit points
The stat block uses the average, 92. Rolled, 8d12 + 40 lands anywhere from 48 to 136.
| Hit points | Chance |
|---|---|
| 70 or more | 99% |
| 92 or more | 52% |
| 114 or more | 1% |
| 127 or more | <1% |
Roll 8d12 + 40 on its own with the d12 roller, or weigh it up on the dice calculator.
Traits
Water Breathing. The shark can breathe only underwater.
Actions
Multiattack. The shark makes two Bite attacks.
Bite. Melee Attack Roll: +9 (with Advantage if the target doesn’t have all its Hit Points), reach 5 ft. Hit: 22 () Piercing damage.
Other CR 5 monsters
Air Elemental
Barbed Devil
Bulette
Earth Elemental
Fire Elemental
Flesh Golem
Giant Crocodile
Gladiator
Gorgon
Half-Dragon
Hill Giant
Night Hag
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.