Fire Elemental

Fire Elemental

Large elemental · CR 5 · 1,800 XP

13 AC · 93 HP

Roll the Fire Elemental

Burn

Press a roll button. The dice land here.

Stat block

Type
Large elemental, neutral
Armor Class
13
Hit Points
93 (11d10 + 33)
Speed
50 ft.
Challenge
5 (1,800 XP), proficiency +3
Resistances
bludgeoning, piercing, slashing
Immunities
fire, poison
Condition immunities
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
darkvision 60 ft., passive perception 10
Languages
Primordial (Ignan)
STRDEXCONINTWISCHA
10
17
16
6
10
7

Fire Elemental odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Burn (+6)75%
7.9 dmg
65%
6.9 dmg
60%
6.4 dmg
55%
5.9 dmg
45%
4.9 dmg
35%
3.9 dmg
Full turn (2 attacks)15.7 dmg13.7 dmg12.7 dmg11.7 dmg9.7 dmg7.7 dmg

Fire Elemental hit points

The stat block uses the average, 93. Rolled, 11d10 + 33 lands anywhere from 44 to 143.

44: 0.00%45: 0.00%46: 0.00%47: 0.00%48: 0.00%49: 0.00%50: 0.00%51: 0.00%52: 0.00%53: 0.00%54: 0.00%55: 0.00%56: 0.00%57: 0.00%58: 0.00%59: 0.00%60: 0.01%61: 0.01%62: 0.01%63: 0.02%64: 0.03%65: 0.04%66: 0.06%67: 0.08%68: 0.11%69: 0.15%70: 0.20%71: 0.26%72: 0.33%73: 0.42%74: 0.53%75: 0.65%76: 0.80%77: 0.96%78: 1.15%79: 1.35%80: 1.57%81: 1.81%82: 2.06%83: 2.31%84: 2.57%85: 2.83%86: 3.08%87: 3.31%88: 3.53%89: 3.72%90: 3.87%91: 4.00%92: 4.08%93: 4.12%94: 4.12%95: 4.08%96: 4.00%97: 3.87%98: 3.72%99: 3.53%100: 3.31%101: 3.08%102: 2.83%103: 2.57%104: 2.31%105: 2.06%106: 1.81%107: 1.57%108: 1.35%109: 1.15%110: 0.96%111: 0.80%112: 0.65%113: 0.53%114: 0.42%115: 0.33%116: 0.26%117: 0.20%118: 0.15%119: 0.11%120: 0.08%121: 0.06%122: 0.04%123: 0.03%124: 0.02%125: 0.01%126: 0.01%127: 0.01%128: 0.00%129: 0.00%130: 0.00%131: 0.00%132: 0.00%133: 0.00%134: 0.00%135: 0.00%136: 0.00%137: 0.00%138: 0.00%139: 0.00%140: 0.00%141: 0.00%142: 0.00%143: 0.00%
44chance of each total for 11d10 + 33143
Hit pointsChance
69 or more>99%
94 or more50%
118 or more1%
133 or more<1%

Traits

Fire Aura. At the end of each of the elemental’s turns, each creature in a 10-foot Emanation originating from the elemental takes 5 () Fire damage. Creatures and flammable objects in the Emanation start burning.

Fire Form. The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 () Fire damage.

Illumination. The elemental sheds Bright Light in a 30foot radius and Dim Light for an additional 30 feet.

Water Susceptibility. The elemental takes 3 () Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Multiattack. The elemental makes two Burn attacks.

Burn. Melee Attack Roll: +6, reach 5 ft. Hit: 10 () Fire damage. If the target is a creature or a flammable object, it starts burning.

Other CR 5 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.