Night Hag

Night Hag

Medium fiend · CR 5 · 1,800 XP

17 AC · 112 HP

Roll the Night Hag

Claw

Press a roll button. The dice land here.

Stat block

Type
Medium fiend, neutral evil
Armor Class
17
Hit Points
112 (15d8 + 45)
Speed
30 ft.
Challenge
5 (1,800 XP), proficiency +3
Resistances
cold, fire
Condition immunities
Charmed
Senses
darkvision 120 ft., passive perception 15
Languages
Abyssal, Common, Infernal, Primordial
STRDEXCONINTWISCHA
18
15
16
16
14
16

Night Hag odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Claw (+7)80%
10.9 dmg
70%
9.5 dmg
65%
8.9 dmg
60%
8.3 dmg
50%
7 dmg
40%
5.7 dmg
Full turn (2 attacks)21.7 dmg19.1 dmg17.8 dmg16.5 dmg13.9 dmg11.3 dmg

Night Hag hit points

The stat block uses the average, 112. Rolled, 15d8 + 45 lands anywhere from 60 to 165.

60: 0.00%61: 0.00%62: 0.00%63: 0.00%64: 0.00%65: 0.00%66: 0.00%67: 0.00%68: 0.00%69: 0.00%70: 0.00%71: 0.00%72: 0.00%73: 0.00%74: 0.00%75: 0.00%76: 0.00%77: 0.00%78: 0.00%79: 0.00%80: 0.00%81: 0.01%82: 0.01%83: 0.01%84: 0.02%85: 0.03%86: 0.05%87: 0.07%88: 0.09%89: 0.13%90: 0.18%91: 0.24%92: 0.31%93: 0.41%94: 0.52%95: 0.66%96: 0.81%97: 1.00%98: 1.21%99: 1.44%100: 1.70%101: 1.97%102: 2.26%103: 2.56%104: 2.86%105: 3.15%106: 3.44%107: 3.70%108: 3.93%109: 4.13%110: 4.28%111: 4.39%112: 4.44%113: 4.44%114: 4.39%115: 4.28%116: 4.13%117: 3.93%118: 3.70%119: 3.44%120: 3.15%121: 2.86%122: 2.56%123: 2.26%124: 1.97%125: 1.70%126: 1.44%127: 1.21%128: 1.00%129: 0.81%130: 0.66%131: 0.52%132: 0.41%133: 0.31%134: 0.24%135: 0.18%136: 0.13%137: 0.09%138: 0.07%139: 0.05%140: 0.03%141: 0.02%142: 0.01%143: 0.01%144: 0.01%145: 0.00%146: 0.00%147: 0.00%148: 0.00%149: 0.00%150: 0.00%151: 0.00%152: 0.00%153: 0.00%154: 0.00%155: 0.00%156: 0.00%157: 0.00%158: 0.00%159: 0.00%160: 0.00%161: 0.00%162: 0.00%163: 0.00%164: 0.00%165: 0.00%
60chance of each total for 15d8 + 45165
Hit pointsChance
86 or more>99%
113 or more50%
139 or more<1%
155 or more<1%

Traits

Coven Magic. While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell’s normal casting time, and using Intelligence as the spellcasting ability (spell save DC 14): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.

Magic Resistance. The hag has Advantage on saving throws against spells and other magical effects.

Soul Bag. The hag has a soul bag. While holding or carrying the bag, the hag can use its Nightmare Haunting action. The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The hag can create a new bag after 7 days.

Actions

Multiattack. The hag makes two Claw attacks.

Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 13 () Slashing damage.

Nightmare Haunting (Requires Soul Bag). While on the Ethereal Plane, the hag casts Dream, using the same spellcasting ability as Spellcasting. Only the hag can serve as the spell’s messenger, and the target must be a creature the hag can see on the Material Plane. The spell fails and is wasted if the target is under the effect of the Protection from Evil and Good spell or within a Magic Circle spell. If the target takes damage from the Dream spell, the target’s Hit Point maximum decreases by an amount equal to that damage. If the spell kills the target, its soul is trapped in the hag’s soul bag, and the target can’t be raised from the dead until its soul is released.

Spellcasting. The hag casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 14):

Bonus actions

Shape-Shift. The hag shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

Other CR 5 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.