Lizard

Lizard

Tiny beast · CR 0 · 10 XP

10 AC · 2 HP

Roll the Lizard

Press a roll button. The dice land here.

Stat block

Type
Tiny beast, unaligned
Armor Class
10
Hit Points
2 (1d4)
Speed
20 ft., climb 20 ft.
Challenge
0 (10 XP), proficiency +2
Senses
darkvision 30 ft., passive perception 9
Languages
None
STRDEXCONINTWISCHA
2
11
10
1
8
3

Lizard hit points

The stat block uses the average, 2. Rolled, 1d4 lands anywhere from 1 to 4.

1: 25.00%2: 25.00%3: 25.00%4: 25.00%
1chance of each total for 1d44
Hit pointsChance
2 or more75%
3 or more50%
4 or more25%

Roll 1d4 on its own with the d4 roller, or weigh it up on the dice calculator.

Traits

Spider Climb. The lizard can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing damage.

Other CR 0 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.