
Nightmare
Large fiend · CR 3 · 700 XP
13 AC · 68 HP
Roll the Nightmare
Press a roll button. The dice land here.
Stat block
- Type
- Large fiend, neutral evil
- Armor Class
- 13
- Hit Points
- 68 (8d10 + 24)
- Speed
- 60 ft., fly 90 ft., hover true
- Challenge
- 3 (700 XP), proficiency +2
- Immunities
- fire
- Senses
- passive perception 11
- Languages
- Understands Abyssal, Common, and Infernal but can’t speak
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 | 15 | 16 | 10 | 13 | 15 |
Nightmare odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Hooves (+6) | 75% 18.6 dmg | 65% 16.3 dmg | 60% 15.1 dmg | 55% 13.9 dmg | 45% 11.6 dmg | 35% 9.2 dmg |
Nightmare hit points
The stat block uses the average, 68. Rolled, 8d10 + 24 lands anywhere from 32 to 104.
| Hit points | Chance |
|---|---|
| 50 or more | 99% |
| 68 or more | 52% |
| 86 or more | 1% |
| 97 or more | <1% |
Traits
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10foot radius and Dim Light for an additional 10 feet.
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 () Bludgeoning damage plus 10 () Fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.
Other CR 3 monsters
Ankylosaurus
Basilisk
Bearded Devil
Blue Dragon Wyrmling
Bugbear Stalker
Doppelganger
Giant Scorpion
Gold Dragon Wyrmling
Green Hag
Hell Hound
Hobgoblin Captain
Killer Whale
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.