
Remorhaz
Huge monstrosity · CR 11 · 7,200 XP
17 AC · 195 HP
Roll the Remorhaz
Press a roll button. The dice land here.
Stat block
- Type
- Huge monstrosity, unaligned
- Armor Class
- 17
- Hit Points
- 195 (17d12 + 85)
- Speed
- 40 ft., burrow 30 ft.
- Challenge
- 11 (7,200 XP), proficiency +4
- Immunities
- cold, fire
- Senses
- darkvision 60 ft., tremorsense 60 ft., passive perception 10
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 24 | 13 | 21 | 4 | 10 | 5 |
Remorhaz odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Bite (+11) | 95% 31.7 dmg | 90% 30.1 dmg | 85% 28.5 dmg | 80% 26.9 dmg | 70% 23.7 dmg | 60% 20.5 dmg |
Remorhaz hit points
The stat block uses the average, 195. Rolled, 17d12 + 85 lands anywhere from 102 to 289.
| Hit points | Chance |
|---|---|
| 149 or more | >99% |
| 196 or more | 50% |
| 242 or more | <1% |
| 270 or more | <1% |
Traits
Heat Aura. At the end of each of the remorhaz’s turns, each creature in a 5-foot Emanation originating from the remorhaz takes 16 () Fire damage.
Actions
Bite. Melee Attack Roll: +11, reach 10 ft. Hit: 18 () Piercing damage plus 14 () Fire damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 17), and it has the Restrained condition until the grapple ends.
Bonus actions
Swallow. Strength Saving Throw: DC 19, one Large or smaller creature Grappled by the remorhaz (it can have up to two creatures swallowed at a time). Failure: The target is swallowed by the remorhaz, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions, it has Total Cover against attacks and other effects outside the remorhaz, and it takes 10 () Acid damage plus 10 () Fire damage at the start of each of the remorhaz’s turns. If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 5 feet of the remorhaz and has the Prone condition. If the remorhaz dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 15 feet of movement, exiting Prone.
Other CR 11 monsters
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.