Efreeti

Efreeti

Large elemental · CR 11 · 7,200 XP

17 AC · 212 HP

Roll the Efreeti

Heated Blade
Hurl Flame

Press a roll button. The dice land here.

Stat block

Type
Large elemental, neutral
Armor Class
17
Hit Points
212 (17d10 + 119)
Speed
40 ft., fly 60 ft., hover true
Challenge
11 (7,200 XP), proficiency +4
Immunities
fire
Senses
darkvision 120 ft., passive perception 12
Languages
Primordial (Ignan)
STRDEXCONINTWISCHA
22
12
24
16
15
19

Efreeti odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Heated Blade (+10)95%
25.7 dmg
85%
23.1 dmg
80%
21.8 dmg
75%
20.5 dmg
65%
17.9 dmg
55%
15.3 dmg
Hurl Flame (+8)85%
22 dmg
75%
19.6 dmg
70%
18.4 dmg
65%
17.2 dmg
55%
14.7 dmg
45%
12.3 dmg

Efreeti hit points

The stat block uses the average, 212. Rolled, 17d10 + 119 lands anywhere from 136 to 289.

136: 0.00%137: 0.00%138: 0.00%139: 0.00%140: 0.00%141: 0.00%142: 0.00%143: 0.00%144: 0.00%145: 0.00%146: 0.00%147: 0.00%148: 0.00%149: 0.00%150: 0.00%151: 0.00%152: 0.00%153: 0.00%154: 0.00%155: 0.00%156: 0.00%157: 0.00%158: 0.00%159: 0.00%160: 0.00%161: 0.00%162: 0.00%163: 0.00%164: 0.00%165: 0.00%166: 0.00%167: 0.00%168: 0.00%169: 0.00%170: 0.00%171: 0.01%172: 0.01%173: 0.01%174: 0.01%175: 0.02%176: 0.03%177: 0.03%178: 0.04%179: 0.06%180: 0.07%181: 0.09%182: 0.12%183: 0.15%184: 0.19%185: 0.23%186: 0.28%187: 0.34%188: 0.40%189: 0.48%190: 0.56%191: 0.66%192: 0.77%193: 0.88%194: 1.01%195: 1.15%196: 1.30%197: 1.45%198: 1.61%199: 1.78%200: 1.94%201: 2.11%202: 2.28%203: 2.44%204: 2.60%205: 2.75%206: 2.89%207: 3.01%208: 3.11%209: 3.20%210: 3.27%211: 3.31%212: 3.34%213: 3.34%214: 3.31%215: 3.27%216: 3.20%217: 3.11%218: 3.01%219: 2.89%220: 2.75%221: 2.60%222: 2.44%223: 2.28%224: 2.11%225: 1.94%226: 1.78%227: 1.61%228: 1.45%229: 1.30%230: 1.15%231: 1.01%232: 0.88%233: 0.77%234: 0.66%235: 0.56%236: 0.48%237: 0.40%238: 0.34%239: 0.28%240: 0.23%241: 0.19%242: 0.15%243: 0.12%244: 0.09%245: 0.07%246: 0.06%247: 0.04%248: 0.03%249: 0.03%250: 0.02%251: 0.01%252: 0.01%253: 0.01%254: 0.01%255: 0.00%256: 0.00%257: 0.00%258: 0.00%259: 0.00%260: 0.00%261: 0.00%262: 0.00%263: 0.00%264: 0.00%265: 0.00%266: 0.00%267: 0.00%268: 0.00%269: 0.00%270: 0.00%271: 0.00%272: 0.00%273: 0.00%274: 0.00%275: 0.00%276: 0.00%277: 0.00%278: 0.00%279: 0.00%280: 0.00%281: 0.00%282: 0.00%283: 0.00%284: 0.00%285: 0.00%286: 0.00%287: 0.00%288: 0.00%289: 0.00%
136chance of each total for 17d10 + 119289
Hit pointsChance
174 or more>99%
213 or more50%
251 or more<1%
274 or more<1%

Traits

Elemental Restoration. If the efreeti dies outside the Elemental Plane of Fire, its body dissolves into ash, and it gains a new body in days, reviving with all its Hit Points somewhere on the Plane of Fire.

Magic Resistance. The efreeti has Advantage on saving throws against spells and other magical effects.

Wishes. The efreeti has a 30 percent chance of knowing the Wish spell. If the efreeti knows it, the efreeti can cast it only on behalf of a non-genie creature who communicates a wish in a way the efreeti can understand. If the efreeti casts the spell for the creature, the efreeti suffers none of the spell’s stress. Once the efreeti has cast it three times, the efreeti can’t do so again for 365 days.

Actions

Multiattack. The efreeti makes three attacks, using Heated Blade or Hurl Flame in any combination.

Heated Blade. Melee Attack Roll: +10, reach 5 ft. Hit: 13 () Slashing damage plus 13 () Fire damage.

Hurl Flame. Ranged Attack Roll: +8, range 120 ft. Hit: 24 () Fire damage.

Spellcasting. The efreeti casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):

Other CR 11 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.