Seahorse

Seahorse

Tiny beast · CR 0 · 0 XP

12 AC · 1 HP

Roll the Seahorse

Press a roll button. The dice land here.

Stat block

Type
Tiny beast, unaligned
Armor Class
12
Hit Points
1 (1d4 − 1)
Speed
5 ft., swim 20 ft.
Challenge
0 (0 XP), proficiency +2
Senses
passive perception 12
Languages
None
STRDEXCONINTWISCHA
1
12
8
1
10
2

Seahorse hit points

The stat block uses the average, 1. Rolled, 1d4 − 1 lands anywhere from 0 to 3.

0: 25.00%1: 25.00%2: 25.00%3: 25.00%
0chance of each total for 1d4 − 13
Hit pointsChance
1 or more75%
2 or more50%
3 or more25%

Roll 1d4 − 1 on its own with the d4 roller, or weigh it up on the dice calculator.

Traits

Water Breathing. The seahorse can breathe only underwater.

Actions

Bubble Dash. While underwater, the seahorse moves up to its Swim Speed without provoking Opportunity Attacks.

Other CR 0 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.