
Werebear, Bear Form
Large monstrosity · CR 5 · 1,800 XP
15 AC · 135 HP
Roll the Werebear, Bear Form
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Stat block
- Type
- Large monstrosity, neutral good
- Armor Class
- 15
- Hit Points
- 135 (18d8 + 54)
- Speed
- 40 ft., climb 30 ft.
- Challenge
- 5 (1,800 XP), proficiency +3
- Senses
- darkvision 60 ft., passive perception 17
- Languages
- Common (can’t speak in bear form)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 | 10 | 17 | 11 | 12 | 12 |
Werebear, Bear Form odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Bite (+7) | 80% 14.3 dmg | 70% 12.5 dmg | 65% 11.7 dmg | 60% 10.9 dmg | 50% 9.2 dmg | 40% 7.5 dmg |
| Rend (+7) | 80% 10.9 dmg | 70% 9.5 dmg | 65% 8.9 dmg | 60% 8.3 dmg | 50% 7 dmg | 40% 5.7 dmg |
Werebear, Bear Form hit points
The stat block uses the average, 135. Rolled, 18d8 + 54 lands anywhere from 72 to 198.
| Hit points | Chance |
|---|---|
| 104 or more | >99% |
| 135 or more | 52% |
| 167 or more | <1% |
| 185 or more | <1% |
Actions
Multiattack. The werebear makes two attacks, using Handaxe or Rend in any combination. It can replace one attack with a Bite attack.
Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 17 () Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 14. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werebear under the GM’s control and has 10 Hit Points. Success: The target is immune to this werebear’s curse for 24 hours.
Rend. Melee Attack Roll: +7, reach 5 ft. Hit: 13 () Slashing damage.
Bonus actions
Shape-Shift. The werebear shape-shifts into a Large bear-humanoid hybrid form or a Large bear, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Other CR 5 monsters
Air Elemental
Barbed Devil
Bulette
Earth Elemental
Fire Elemental
Flesh Golem
Giant Crocodile
Giant Shark
Gladiator
Gorgon
Half-Dragon
Hill Giant
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.