
Wraith
Medium or small undead · CR 5 · 1,800 XP
13 AC · 67 HP
Roll the Wraith
Press a roll button. The dice land here.
Stat block
- Type
- Medium or small undead, neutral evil
- Armor Class
- 13
- Hit Points
- 67 (9d8 + 27)
- Speed
- 5 ft., fly 60 ft., hover true
- Challenge
- 5 (1,800 XP), proficiency +3
- Resistances
- acid, bludgeoning, cold, fire, piercing, slashing
- Immunities
- necrotic, poison
- Condition immunities
- Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
- Senses
- darkvision 60 ft., passive perception 12
- Languages
- Common plus two other languages
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 | 16 | 16 | 12 | 14 | 15 |
Wraith odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Life Drain (+6) | 75% 16.7 dmg | 65% 14.6 dmg | 60% 13.5 dmg | 55% 12.5 dmg | 45% 10.4 dmg | 35% 8.3 dmg |
Wraith hit points
The stat block uses the average, 67. Rolled, 9d8 + 27 lands anywhere from 36 to 99.
| Hit points | Chance |
|---|---|
| 52 or more | 99% |
| 68 or more | 50% |
| 83 or more | 1% |
| 93 or more | <1% |
Traits
Incorporeal Movement. The wraith can move through other creatures and objects as if they were Difficult Terrain. It takes 5 () Force damage if it ends its turn inside an object.
Sunlight Sensitivity. While in sunlight, the wraith has Disadvantage on ability checks and attack rolls.
Actions
Life Drain. Melee Attack Roll: +6, reach 5 ft. Hit: 21 () Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.
Create Specter. The wraith targets a Humanoid corpse within 10 feet of itself that has been dead for no longer than 1 minute. The target’s spirit rises as a Specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at a time.
Other CR 5 monsters
Air Elemental
Barbed Devil
Bulette
Earth Elemental
Fire Elemental
Flesh Golem
Giant Crocodile
Giant Shark
Gladiator
Gorgon
Half-Dragon
Hill Giant
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.