Contagion

5th-level necromancy · 11d8 Necrotic damage, average 49.5

49.5 average Necrotic damage · 11–88

Roll Contagion

Press a roll button. The dice land here.

Spell details

Level
5th-level
School
Necromancy
Casting time
Action
Range
Touch Component: V, S
Components
Duration
7 days
Classes
Cleric, Druid
Save
Constitution

Contagion damage by level

Cast atDiceAverageRange
5th slot49.511–88

The odds of 11d8

11: 0.00%12: 0.00%13: 0.00%14: 0.00%15: 0.00%16: 0.00%17: 0.00%18: 0.00%19: 0.00%20: 0.00%21: 0.00%22: 0.00%23: 0.01%24: 0.01%25: 0.02%26: 0.04%27: 0.06%28: 0.09%29: 0.13%30: 0.19%31: 0.27%32: 0.37%33: 0.50%34: 0.67%35: 0.87%36: 1.12%37: 1.40%38: 1.72%39: 2.07%40: 2.45%41: 2.85%42: 3.25%43: 3.65%44: 4.04%45: 4.38%46: 4.68%47: 4.92%48: 5.08%49: 5.16%50: 5.16%51: 5.08%52: 4.92%53: 4.68%54: 4.38%55: 4.04%56: 3.65%57: 3.25%58: 2.85%59: 2.45%60: 2.07%61: 1.72%62: 1.40%63: 1.12%64: 0.87%65: 0.67%66: 0.50%67: 0.37%68: 0.27%69: 0.19%70: 0.13%71: 0.09%72: 0.06%73: 0.04%74: 0.02%75: 0.01%76: 0.01%77: 0.00%78: 0.00%79: 0.00%80: 0.00%81: 0.00%82: 0.00%83: 0.00%84: 0.00%85: 0.00%86: 0.00%87: 0.00%88: 0.00%
11chance of each total for 11d888
TotalChance
30 or more>99%
50 or more50%
69 or more1%
80 or more<1%

Contagion against other 5th-level damage spells

By average damage on one target, Contagion ranks 1st of 9 5th-level damage spells in the SRD. Area, saves and riders are not counted here; read each spell.

SpellDiceAverage
Contagion11d849.5
Cone of Cold8d836
Geas5d1027.5
Arcane Hand5d822.5
Cloudkill5d822.5
Insect Plague4d1022
Contact Other Plane6d621
Flame Strike5d617.5
Dream3d610.5

Rules text

Your touch inflicts a magical contagion. The target must succeed on a Constitution saving throw or take Necrotic damage and have the Poisoned condition. Also, choose one ability when you cast the spell. While Poisoned, the target has Disadvantage on saving throws made with the chosen ability.

The target must repeat the saving throw at the end of each of its turns until it gets three successes or failures. If the target succeeds on three of these saves, the spell ends on the target. If the target fails three of the saves, the spell lasts for 7 days on it.

Whenever the Poisoned target receives an effect that would end the Poisoned condition, the target must succeed on a Constitution saving throw, or the Poisoned condition doesn't end on it.

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.