Flame Strike
5th-level evocation · 5d6 Fire damage, average 17.5
17.5 average Fire damage · 5–30
Roll Flame Strike
Press a roll button. The dice land here.
Spell details
- Level
- 5th-level
- School
- Evocation
- Casting time
- Action
- Range
- 60 feet
- Components
- V, S, M (a pinch of sulfur)
- Duration
- Instantaneous
- Classes
- Cleric
- Save
- Dexterity (half on success)
Flame Strike damage by level
| Cast at | Dice | Average | Range | On a save |
|---|---|---|---|---|
| 5th slot | 17.5 | 5–30 | 8.5 | |
| 6th slot | 21 | 6–36 | 10.3 | |
| 7th slot | 24.5 | 7–42 | 12 | |
| 8th slot | 28 | 8–48 | 13.8 | |
| 9th slot | 31.5 | 9–54 | 15.5 |
“On a save” is the average of half each roll, rounded down, as the rules do it.
The odds of 5d6
| Total | Chance |
|---|---|
| 11 or more | 97% |
| 18 or more | 50% |
| 24 or more | 6% |
| 28 or more | <1% |
Flame Strike against other 5th-level damage spells
By average damage on one target, Flame Strike ranks 8th of 9 5th-level damage spells in the SRD. Area, saves and riders are not counted here; read each spell.
| Spell | Dice | Average |
|---|---|---|
| Contagion | 11d8 | 49.5 |
| Cone of Cold | 8d8 | 36 |
| Geas | 5d10 | 27.5 |
| Arcane Hand | 5d8 | 22.5 |
| Cloudkill | 5d8 | 22.5 |
| Insect Plague | 4d10 | 22 |
| Contact Other Plane | 6d6 | 21 |
| Flame Strike | 5d6 | 17.5 |
| Dream | 3d6 | 10.5 |
Rules text
A vertical column of brilliant fire roars down from above. Each creature in a 10-foot-radius, 40-foothigh Cylinder centered on a point within range makes a Dexterity saving throw, taking Fire damage and Radiant damage on a failed save or half as much damage on a successful one.
At higher levels. The Fire damage and the Radiant damage increase by for each spell slot level above 5.
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.